Colbert-Branson Duel | |
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The Code of Dueling INTRODUCTION Inhabitants of Castle Marrach may decide to resolve their serious
disputes by a duel (also known as an encounter, or passage of arms). A
duel is one-on-one combat between persons of honor, with a specific set
of conditions agreed to by both parties. Duelling is governed by the
Duelling Code, sometimes known as the Code Duello. Duels are fought to
express, protect and restore one s honor, the honor of someone one feels
bound to protect, or (unofficially) to build a reputation as a duelist.
A duel is only possible when there has been an insult or a slight to
someone s honor. Any word, action, intention, or gesture, which injures
the self-esteem, sensibility, or reputation of another, is for this
person an affront. Duels are most emphatically not acts of revenge or
retribution at least not according to the Duelling Code. Duelling is
sometimes considered a ceremony of the cult of honor, an entirely
unofficial, un-organized but real group nebulously composed of all
persons with the right and the duty of demanding satisfaction in a duel.
Allegations of misconduct by prospective or actual duelists and seconds,
with regard to their participation in a duel, may be inquired into by
the Masters of the Court of Honor, three respected, perceptive and
impartial persons. These Masters are skilled with weapons, fully
conversant with the rules, precedents, and spirit of the Duelling Code,
and have some not-well-defined authority in the area of personal honor.
If someone issues a challenge and is refused, the Court of Honor can be
appealed to for a ruling on the honor of the refusal. The Court also
answers questions touching on the manner and practice of duelling; their
decisions may be appealed to the Lord Chancellor. Violations of the
spirit and rules of the Duelling Code will (if detected and reported)
result in censure by (at least) the Masters of the Court of Honor.
Appeals to the Queen may be made regarding the decisions of the Lord
Chancellor. Within Castle Marrach, the Queen, the Lord Chancellor, the
Lord Marshal, the Lord Treasurer, and the Lord Chamberlain are the
premier honor lords of the Court. HOW DUELS ARE BEGUN Two persons have or imagine a quarrel upon some point. One of them,
feeling their honor to be insufferably transgressed upon, says something
like, "Sir, a gentle person cannot accept that insult there are any
number of acceptable phrasings for the challenge. Persons issuing a
challenge are termed the injured party or person, as they claim to have
suffered some damage to their reputation, veracity, pedigree, person,
etc; they are also said to have requested or demanded satisfaction.
Being manhandled without permission is often considered the minimum
insult that will lead to a duel, but each person is the best judge of
his or her own honor. For a challenge to be made, the challenger must
consider whoever is challenged to be worthy of it specifically, in a
position to provide satisfaction in a duel. Stating that one will not
issue a challenge due to the unworthy nature of the person giving
offense is tantamount to saying the person is not honorable (and hence
not worthy of attending Her Majesty s court, as an honored guest,
courtier, knight, noble, or otherwise). Challenges need not be delivered
in person. In fact, if the challenge does not follow immediately upon
the act that gave offense, the offended party (i.e., the challenger)
should obtain the services of one or more seconds, to convey his or her
challenge rather than delivering it in person. Challenges may not be
delivered in writing; written challenges have many opportunities for
error. The seconds may convey written statements by the principals, but
they themselves must confirm that the challenge has been received, and
whether it has been accepted. The challenged party may accept or reject
the challenge. If the challenge is accepted, then from that point until
the duel is fought the two parties to the dispute should avoid each
other socially. They are both parties to the dispute, in rather the same
sense that litigants in a court of law are parties to a suit. WHEN DUELLING IS IMPERMISSIBLE The Queen or Her Lords may forbid persons to make or receive
challenges for some period of time, or from some person, or from a
category of persons, etc. Encounters with persons of widely (OOC: OB
denizens challenging Lords, for CONDITIONS FOR A DUEL There are several conditions to be met before a duel can be fought: Approval or sanction by the authorities is not required; however,
duelling without approval can result in social disfavor, censure by the
Court of Honor, or actual punishment (loss of status, position, rank, or
privileges). The consent of both parties is absolutely required. Deadly
combat without the consent of all parties is regarded as murder. Seconds
or friends must make at least a pro forma attempt at reconcilement, and
must arrange the conditions of the duel. The offer and acceptance of an
apology brings the challenge to an end. A delay of at least one day
(from the challenge to the actual combat); duels fought with less than a
day s delay are viewed with disfavor. Challenges must be issued or
communicated within two days of the challenging party becoming aware of
the offense (which might, of course, be years after the commission of
the offense itself). If more time passes, the nature of the offense
cannot have been unbearable, and the affront is said to have expired. ON SECONDS No duel may be fought in Castle Marrach without at least one second for each party. A second is some other person, also capable of providing satisfaction, who agrees to act on behalf of one (and only one) of the parties to a duel. The terms representative or friend are sometimes also used to designate seconds. The second has two duties: to the person he or she is seconding, and to the Duelling Code. This censure can fall equally heavily or in some cases, more heavily upon the seconds. If a second cannot not both fairly represent his or her principal, and also the Duelling Code, he or she should withdraw, and the duel should be re-arranged with a new second. There is no requirement that a second actually be a friend, or even an acquaintance, of his or her principal. Persons should not serve as seconds if there would be some substantial conflict of interest involved; also, the spouses, parents, and children of a duelist should not serve as his or her second.
Each party to the dispute chooses a second (presumably a friend); the
seconds call together upon some competent authority an honor lord of the
Queen s Court, or the Queen herself. The Chamberlain is most often
conveniently available for this, but the Chancellor, the Lord Marshal,
or the Lord Treasurer are each also empowered to sanction duels. The
Chamberlain (or other sanctioning authority): Persons may wish, as suggested, to put their affairs in order prior to taking part in a duel. They should certainly not carry items of great personal value into a duel, as there is a chance they may lose them if the duel is lost.
Persons wishing to produce registered wills should arrange to have
their testament taken down and filed with a Court Clerk (or the Royal
Archivist). Other wills and testaments, not filed in the archives, may
not be enforced by the Chancery. The Court Clerk may also be willing to
hold messages for delivery after a person s demise.
If the parties to the quarrel, and their seconds, are present at the time and place agreed, someone will bring weapons to the seconds (although the parties may possess and use weapons of their own, if they agree). The seconds and all other parties should avoid standing in the "middle before the duel begins, and the armed duelists should stand in the "middle of the area, room, or whatever. The seconds may (or may not) keep things organized, advise spectators to step back, etc.; they should (but don t have to) ask the duelists if they can yet be reconciled, etc.; but their duties are not enforced they must merely be present in the room. Once the duelists have taken up their positions [command: duel name], and each saluted the other with their weapons, the duel begins, and cannot be interrupted by the spectators; the spectators and seconds should not enter the "middle of the area. Duelists may, if they wish, conduct a full salute a bow to the audience, followed by a salute to the opponent. The duel as an affair of honor still begins from when both duelists have saluted their opponent.
During the duel, the combatants must remain in the room, but they may move about the room. Duels are normally assumed to be conducted with the generic sword; some persons possess and may use rapiers, sabers, cutlasses, short swords, backswords, schiavone, small swords, two-handed swords, bastard swords, etc. The Court of Honor can decide if the use of unequal or unusual weapons in a duel is a violation of the Duelling Code. The Court of Honor might admit other weapons that might be become available; these might include the foil, scimitar, single-stick, great stick, etc. In a duel to first blood, a single wound ends the bout and the duel itself. In duels of a more serious nature, the fighting ceases momentarily when a wound is received; the seconds may wish to enquire if the principals can or wish to continue. If a continuation is agreed to, the duellists re-engage [duel and salute as usual; a duel to the death might thus consist of as many as eight bouts].
In a formal duel, the passage of arms is completed when either the agreed-upon conditions are met, one of the combatants surrenders [command: surrender], one of the combatants leaves the room, or both of the seconds agree to end the duel [although this is not enforced by the system]. [A bad connection should not result in a lost duel. The seconds are responsible for observing their principals; if they think too much time has gone by without any communication, they may wish to call out some notice of this. Honorable duelists should not take advantage of inconvenienced opponents in this situation.]
For the practice of swordplay within the Castle, the practice room, armory, and various open courtyards are normally employed. Practice may also take place in the guard rooms, the quarters of the Winter Watch, or the personal room of any guest. Blunted or rebated weapons are normally used in practice. Opponents move to the middle of the room, salute, and begin; no seconds are required. In a friendly bout one where no blood is to be shed the duelists may acknowledge a hit ("Your point, ser ) by extending their empty hand, palm uppermost, to their opponent [possible command: "extend my left hand briefly ]. Challenges from newly-arrived guests may be honorably refused until they prove themselves able to give and receive satisfaction "Duelling is for those worthy of it, my dear ; however, non-fatal duelling is certainly possible before then, if only as practice.
If an immediate or sub rosa duel is felt to be needed, the parties to the dispute should still choose seconds. The seconds negotiate the nature of the duel when and where, and to what lengths; they also will have to obtain weapons by some method or other. An informal or unsanctioned duel may incur the wrath of the Queen s officials, or the Court of Honor, or both, or neither. Much depends on the circumstances, and on how much the affair deviated from fair and traditional duelling. Combat without seconds is almost never recognized as a proper duel; it is no more or no less than combat, proper in some circumstances but not in others. The Queen and the Court of Honor do not look with favor on common murder.
Currently, the Masters of the Court of Honor are: Lord Bernier; "Stand now and raise your glasses, let us by the world be seen, Good health and heaven's grace attend you, VIVIENNE OUR QUEEN." UPDATES As rulings are made by Her Majesty or the Court of Honor respecting the conduct of encounters of honor, the text of this book will be mysteriously updated.
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